![]() ![]() None of the modes individually are good enough, but the flexibility lets this make the cut. You could play both I like just the one to keep the fear in 'em. Pyroblast and Red Blast are really nice "gotchas" to have in your pocket. Fire Covenant and Snuff Out currently fill those roles. The spot removal I play needs to be either super flexible or so cheap you don't need to pay for it. The only mana-efficient way to permanently deal with enchantments. The non-creatures have to be pretty darn good to justify the slot, so I'll address these individually. The slots are pretty flexible, none are required for the deck to accomplish its plan. Again, I'll give a more full list of combos later on. Some combination of these creatures is responsible for the vast majority of the deck's wins. This package is relatively small compared to what we could be playing in a meta with more things like Linvala or Elesh Norn, I would definitely expand this list. If there's one thing Rakdos is good at, it's removal. Sources of haste allow you to often play one turn ahead with mana dorks and reanimator creatures. Epitaph Golem is the sleeper hit here, in its repeatability and the sheer number of combos it enables. Recurring resources is pretty important here, as bringing back a key combo piece from the grave is generally easier than trying to get a funcitonal copy from the library. They allow you to flip more creatures in a turn than normal, leading to unexpected wins. These creatures provide less reliable mana production, but generally in greater bursts. This is both so you can flip increasingly large numbers of cards (which get you more mana), and so you can cast actual spells while still holding up Grenzo activations. Ramping by only one land per turn is not sufficient, so there needs to be some amount of creatures that give you consistent mana increases across turns. Mana dorks are incredibly important to the deck's strategy. When I activate Grenzo, I want a greater than 50% chance of it paying off. You can find the most updated list on Tappedout here. I will go over these in more detail later, but for now it's sufficient to get the idea of what the deck is trying to do: flip through as much of the library as possible, stabilize a loop, repeat until you've won.įine, fine. I specify "standalone combo" here because there are numerous loops that require Grenzo to be in play, many of which have interchangable or surprising pieces. ![]() Tap Necrotic Ooze to copy itself with haste, rinse and repeat until you have half a billion Oozes, then sacrifice them all to ping people to death. I've opted for Kiki-Jiki + Mogg Fanatic in its place. Since we spend most of the game milling ourselves, and our curve is pretty low to begin with, the Phyrexian Devourer/ Triskelion win isn't very reliable. The other standalone combo we're playing is Necrotic Ooze. If you didn't want to read about that, you can stop here and go try to play Grenzo with Vampire Nighthawk or Herald of Leshrac or whatever.Īre they gone? Cool. Yes, I'm one of those guys you heard about in the Kangee deck tech. Oh wait, did I not mention? This is a combo deck. In RB we have access to some pretty nasty creature-based combos, the simplest being Kiki-Jiki, Mirror Breaker + Zealous Conscripts. How Can We Win With Just Small Creatures? While the former is something I've tried in the past, I'll be discussing the latter here. This suggests two strategies: either make Grenzo really big, and push out huge monsters on the cheap, or ensure that the creatures in your deck are small enough that even a mini Grenzo can get them. Since he is an X spell, his power is equal to the mana you choose to pay, letting the selection of creatures you can grab scale with your investment. Grenzo lets you pay two mana (at instant speed, and repeatedly) to put the bottom card of your library into play if it is a creature of lesser or equal power to Grenzo. Also, his hands are bigger than his face, and he's just funky lookin in general. He is one of only two cards (that I know of) which interact with the bottom of the library beyond just putting things there. He's one of only three legendary creatures with an X in the mana cost. Grenzo, Dungeon Warden is a pretty strange card. This primer is also posted to my friend's blog. ![]()
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