Issue 887 AppleWin/AppleWin GitHub AppleWin / AppleWin Public Notifications Fork Star Projects Wiki Insights New issue Add command line parameter to auto-load HDD image in slot 7 and boot. Use saved searches to filter your results more quickly. Add command line parameter to auto-load HDD image in slot 7 and boot. Disk images may also be optionally "write protected" if they are mounted as "Read Only. We read every piece of feedback, and take your input very seriously. WOZ filename extensions as Apple II disk image files along with reading disk images from compressed (.zip /. Supported disk images ĪppleWin supports ProDOS and DOS 3.3 disk image formats as well as copy-protected programs copied with "nibble copiers" to a disk image. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images, save states, and taking screenshots. Full screen mode is available through the use of DirectX. There are 7 or 8 places in the core AppleWin code that I had to modify for various reasons so I'm gonna have to reverse-engineer myself a bit to see what makes sense for those. It 'start's the program AppleWin in full screen mode, it doesn't run the image. The reason I suggested -run is that your documentation says, for instance, that -f will 'Start in full-screen mode'. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). I'm using AppleWin with leapop, and it would be more user-friendly if users didn't have to manually add the HDD disk image. Both 40-column and 80-column text is supported.ĪppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors later versions of AppleWin also can emulate a television set used as a monitor. Running The Executable 6.1Apple 6.2Atari 6.3Atmos 6.4Commander X16 6.5Commodore 6.6Gamate 6.7GEOS 6.8Nintendo Entertainment System 6. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. Overview 1.1Before we start 1.2The sample modules 1.3Translation phases 2. AppleWin originally required a minimum Intel 486 CPU and is written in C++.ĪppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. Development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin was originally written by Mike O'Brien in 1994 O'Brien himself announced an early version of the emulator in April 1995 just before the release of Windows 95. Please see the CONTRIBUTING doc before raising new bugs, features and especially PRs.AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows.
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